Mega Man gameplay demo (Stop Waiting For Godot Jam)
Mega Man gameplay demo (Stop Waiting For Godot Jam)
A really basic Mega Man gameplay engine made in Godot for the Stop Waiting For Godot game jam, it's missing a lot of features and has a lot of inaccuracies but the basic feel is decently replicated, and it's been a very fun learning experience
This demo can be played in your browser, but if you're getting framerate drops (you can tell by the FPS counter in the top-right corner), you might wanna try downloading the native version for your OS.
Controls:
- WASD to move, J to jump, K to shoot
- Arrow keys to move, X to jump, Z to shoot
- (Gamepad) D-Pad or Left Stick to move, A to jump, B or X to shoot
- There's a secret moonjump key because I was using it to test falling earlier
Features:
- Basic movement and jumping
- Basic buster weapon that can fire three pellets on one screen
- Single enemy that I've spammed around so that there's something to shoot
- HP and death, Mega Man can be hit by the enemy and get hitstunned
- One-hit-kill pits and spikes
- The standard health meter with 28 segments (though all enemies deal 8 damage)
- Sound effects, intentionally plays only one at a time for the good ol' NES feel
- Basic level tiles to navigate around in
- A single 1-Up! (It just makes a sound when you pick it up)
- Camera scrolls around in the small level
- Gameplay is framerate-independent thanks to delta time
- That's it! Hope you weren't expecting much
Credits:
- Myself: This gameplay demo
- Capcom: The original assets from Mega Man 2
- Mister Mike: Sprite rips from spriters-resource.com
- Nathan Silver: Sound rips from sounds-resource.com
I might upload the source later, but for now I'm leaving it out
Status | Released |
Platforms | HTML5, Windows, Linux |
Rating | Rated 3.7 out of 5 stars (3 total ratings) |
Author | Shining Wing |
Genre | Platformer |
Made with | Godot |
Average session | A few seconds |
Inputs | Keyboard, Gamepad (any) |
Comments
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I cant make the first jump
Could I use the .godot file? I'm also making a Mega Man game
Quite a fun little demo.